Click the numbers in order, starting with ZERO.
"
gamePage += "The timer has started!
"
//draw the table
for (var k = 0; k <= nMax; k++)
{
var cellNumber;
if ((k % nColumns) == 0) gamePage += ""
cellNumber = theNumbers[k];
gamePage +="| " + cellNumber + " | "
if ((k % nColumns) == nBreak) gamePage += "
"
}
gamePage += "
"
gamePage += ""
gamePage += "